Gotham Knights

2022 - 10 - 20

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Image courtesy of "Forbes"

'Gotham Knights' Reviews Are In, And They Are Pretty Rough (Forbes)

Gotham Knights managed to be one of the few fall releases that did not get pushed to 2023 this year, but from the looks of the review scores currently ...

“Gotham Knights is a game that draws its line in the sand very early on and rarely wavers. It is a game that emphasizes the importance of support and empathy while sprinkling in every element we've come to expect and adore from these titles along the way. From what I can tell, this lands Gotham Knights in a tier of lackluster sports releases (NHL 23, Madden 23) and the biggest game to review lower is Saints Row with its crushing 61 score. Taking what worked before while seeking to evolve it is admirable, but the obsession over loot is ill-conceived, cynical, and tasteless. Here is the “verdict” from While that may sound “average” based on the number alone, with the way game scoring works, that’s actually not great, and the aggregated score includes some eye-poppingly negative reviews from major outlets.

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Image courtesy of "NPR"

Batman is dead and four new heroes can't quite replace him in ... (NPR)

Batman is dead. Four heroes are left to defend Gotham from countless enemies. It's an intriguing start, but Gotham Knights doesn't quite deliver.

Unfortunately, neither Batman nor Gotham Knights trusted them enough to give them a chance to prove themselves and create their own legacy. Moreover, the Knights can't get away from the Bat-shaped shadow of their fallen mentor. Is the Gotham part of Gotham Knights fun? They display a pride flag on the wall in their base. But past conventions overwhelm the new tone. It's clear that Gotham Knights wants to introduce a new generation of heroes. These details add up to an endearing glimpse of a modern Gotham. Well, there certainly isn't a lack of things to do in the city. Each day begins with your Knights checking a detective board at the Belfry, a gargantuan skyscraper located in the heart of Gotham. The Talons, a major foe in the comics, can be easily defeated by a two-step technique explained from the get-go. Standing over the ruins of the Batcave, Robin, Nightwing, Red Hood, and Batgirl are left with a mystery to unravel — one that intertwines familiar villains with the Court of Owls, a secret society of billionaires and people of influence that has been operating from the shadows for centuries. Most of the time, however, I found myself button mashing and spamming each character's unique abilities.

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Image courtesy of "GameSpot"

Gotham Knights Review - Knightfall (GameSpot)

Gotham Knights takes the Arkham blueprint and reimagines it as a loot-brawler, often feeling similar, but where it's different, it's worse.

This version of Gotham is not its best rendition, but it is massive and benefits from the basic video game truth that most everything is better in co-op. Instead, there's little reason to separate, as the peripheral content is so rote that you'll want to only do what's required of you to unlock the next major story beat, nothing more. The Court of Owls, perhaps the biggest and most beloved new addition to the Batman mythos in a long time, fails to live up to the potential of its comic book source material. It lands as hard as intended, and it's compelling to see them pick up the pieces and grow together. It emphasizes the Momentum meter over the actual learned techniques that Batman must've taught the foursome, and seemingly all in the name of being an RPG that demands sturdy enemies who can't be dispatched with the same ease that Batman has shown before. I'd have less of an issue with this number if the final battles within each of them were more diverse or interesting, but they each inevitably devolve into an arena battle against a damage-spongey villain and maybe an intermittent horde of goons. The problem, however, is it fails to evolve as the game goes on. Becoming Gotham City's watchful protector should be a meaningful journey for the characters and the players controlling them, but it rarely amounts to feeling like anything more than busywork. The issue won't be a shortage of them, but rather a lack of intrigue around any of them. Boss battles are where excitement should be expected, but there are too few of them and they lack the variety and ingenuity of past showdowns, even in developer WB Montreal's past Bat-effort. Meanwhile, iconic characters like The Penguin and Lucius Fox are made to be nothing more than immobile quest-givers doling out missions that are more like basic challenges to earn a new suit blueprint or a mess of crafting resources. It is full of icons ranging from main story beats to one-off time trials and challenges, so at first glance this version of Gotham doesn't seem all that different from other versions of it, or other open-world games for that matter.

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Image courtesy of "Kotaku"

Gotham Knights Sounds Like A Big Disappointment (Kotaku)

Reviews for Warner Bros. first Batman game since 2015's Arkham Knight dropped today, and they are not reassuring. While a few critics like Gotham Knights ...

“For all its potential, the game falls flat,” [reported NPR](https://www.npr.org/2022/10/20/1130129906/gotham-knights-review). That’s how beholden the good in Gotham Knights is to Rocksteady’s work—but that good is still present, nevertheless. If my gear is good enough to beat the final boss—and it was—then what incentive do I have to keep playing to improve that gear? [checklist](https://ftw.usatoday.com/2022/10/gotham-knights-review-its-content),” while Gamesradar accused it of [not knowing what it wants to be](https://www.gamesradar.com/gotham-knights-review/). Interior areas ran much better, but considering the bulk of the game has you sifting through the city, it was a pain to have to manage frame drops without falling off a perch and alerting an entire group of enemies. Montreal’s Gotham Knights](https://kotaku.com/gotham-knights-release-date-xbox-ps5-arkham-batgirl-1849445834) follows Batgirl, Robin, Nightwing, and Red Hood as they attempt to maintain order amidt the chaos after a terrorist plot by the Court of Owls kills Bruce Wayne. Sure, you can press another button for ranged attacks, but if an enemy is up-close (which is often the case), you really don’t have a lot to work with, even after acquiring upgrades. It’s a multiplayer system that works so smoothly that you won’t notice any complications beyond the chance to beat up some bad guys with a buddy—and that’s as it should be. There’s a compelling game in Gotham Knights, but it’s hidden away behind a messy UX, needless crafting and customization systems, and combat mechanics that have been stretched paper thin to accommodate four heroes. The Metacritic score [currently sits at 69](https://www.metacritic.com/game/playstation-5/gotham-knights/critic-reviews), with Digital Foundry’s John Linneman [tweeting](https://twitter.com/dark1x/status/1583055289791655936) that the game doesn’t look nearly as good [as Rocksteady’s seven-year old Arkham Knight](https://t.co/FDjGc3Tv3N). [first Batman game since 2015’s Arkham Knight](https://kotaku.com/gotham-knights-batman-pc-frame-rate-performance-ps5-1849678532) dropped today, and they are not reassuring. Unlike the Arkham games which focused on exploration, stealth puzzles, and a Metroidvania-like arsenal of gadgets, Gotham Knights is primarily combat focused, with players teaming up to grind out missions that progress the story and unlock better gear.

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Image courtesy of "Pèse sur start"

Gotham Knights: 5 choses à savoir avant d'acheter le jeu [Critique] (Pèse sur start)

Gotham Knights sort le 21 octobre et Pèse sur start a eu l'occasion d'explorer le jeu d'action développé par WB Games Montréal de fond en comble.

De plus, grâce au DLSS, il y a des moments où les rues mouillées reflètent la lumière des lampadaires et ajoutent ce «je-ne-sais-quoi» à l’atmosphère sombre de la ville. Ainsi, entre le début du jeu et le premier affrontement contre la Cour des hiboux, le jeu envoie le joueur d'un bord à l’autre de la ville enquêter des crimes et se battre contre des gangs de rue sans but fixe. Bien que le jeu veuille nous apprendre à utiliser des techniques d'esquive et des attaques spéciales Momentum, on finit par simplement taper le bouton d’attaque répétitivement. Toutefois, la nouvelle sur les performances sur console limitées à 30 fps m'a un peu fait redescendre de mon nuage. Bien qu'on en apprend un peu sur les personnages grâce aux cinématiques propres à chacun, on doit un peu chercher les informations sur eux. Après plus de 30 heures à explorer Gotham, voici ce qu’on en pense.

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Image courtesy of "La Presse"

Gotham Knights | Héroïque, mais pas mythique (La Presse)

Gotham Knights, le dernier-né de la franchise Batman concocté à Montréal par WB Games, est un jouissif mélange de combats et d'enquête policière déclenchée ...

Mais les chiens ne font pas des chats : les aventures de superhéros ne sont pas des films d’auteur, rarement en tout cas. Les combats sont très axés sur le corps-à-corps où il faut frapper et éviter les coups au bon moment, avec la capacité d’envoyer des projectiles en visant justement. Ces combats, résumons-le, sont délicieux et donnent la pleine mesure des consoles nouvelle génération, avec une réactivité impressionnante et des effets spéciaux et au ralenti. Cet esprit ne se retrouve malheureusement pas toujours dans le jeu, alors que la majorité des ennemis ou des badauds de Gotham sont sur le pilote automatique. Enfin, il y a l’axe narratif principal, où l’on doit suivre les ordres successifs pour faire avancer l’enquête en rencontrant des méchants comme le Pingouin, Mr Freeze et Harley Quinn. Elle est un peu répétitive et consiste à assommer des criminels pour amasser des points d’expérience et des récompenses.

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Gotham Knights review: forgettable action, compelling Batfamily beats (Polygon)

Gotham Knights, which will be released on Oct. 21, can't match the originality of its Arkham predecessors with Batgirl, Red Hood, Nightwing, and Robin ...

However, the vast majority of the game consists of roaming the world from point to point and doing fights, which is sometimes punctuated by excellently written comic-book storytelling about four people trying to fix the world in memory of their dead Batdad. Playing through the game on medium difficulty, I had to pay very little attention to this other than making sure I kept that number increasing across the game. There are collectable suits and weapons, each with their own stats that go up, and there are mod chips that can be equipped to those items, which make the numbers go even higher. That game ended with a dead Batman and a Gotham city in need of a new generation of saviors – that’s not this dead Batman, and these saviors are not the ones that city needed. Here, it feels like real Batman stuff — like you’re hitting the streets and coming back with hard data about the supervillains piloting ice mechs in a bid to control the weather. Once Red Hood, the character I was playing for that mission, got inside the lab, he realized that the theft was being perpetrated by the Regulators, a gang of data thieves and techno-criminals. He cleared a few rooms of them, and then realized that the theft was centered on some cryo-whatever supplies, and damn it don’t you know that Mr. The DC Universe’s tendrils are wrapped around everything and nothing here in a way that is much more ambivalent than the clear “pocket canon” of the Arkham franchise. Is this a new interpretation of the character? This general feeling of comic-book-ness — that you’ll either figure it out or give up trying to — permeates the game. This game does share a substantial amount of game design substrate with that franchise, however. While there are many shared characters between the games, this is fundamentally a different story in a slightly parallel universe.

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Image courtesy of "DC Planet"

Test de Gotham Knights - Batman est mort, mais vive la Bat-Family (DC Planet)

Le nouveau jeu d'action-RPG en monde ouvert à la troisième personne Gotham Knights des studios Warner Bros. Games Montréal débarque enfin ce 21 octobre 2022 ...

Tout comme le fait de ne voir seulement que le Chevalier de l’hôte de la partie dans les cinématiques, alors qu’on est deux dans la partie à avancer l’histoire. Et c’est clairement un des combats de boss qui m’a donné le plus de difficulté. La caractérisation de ces trois vilains emblématiques est plutôt bien travaillée, avec une mention spéciale pour Freeze qui a le droit, je trouve, à une histoire avec un peu plus de saveur que celle d’Harley ou celle de Clayface. Et si vous en avez assez de casser des bouches, vous pouvez vous accorder une petite pause en visitant les points d’intérêts, en faisant quelques courses et défis, en partant à la collecte des batarangs laissés par Batman lors de ses précédents combats, en découvrant des caches secrètes, ou en partant à la chasse aux secrets dissimulés dans toute la ville (Historia Strigidae) pour en apprendre plus sur la Cour des Hiboux. Et si le Batcycle ne vous convient pas, vous avez le très classique grappin associé aux différents modes de déplacements des Chevaliers que vous débloquerez une fois l’arbre de compétence « Chevalier » accessible : vous pourrez planer avec Batgirl, utiliser le trapèze volant avec Nightwing ou encore utiliser les fameux bonds magiques avec Red Hood. Lorsque vous montez de niveau, les statistiques de votre Chevalier sont améliorées et vous recevrez à chaque fois de nouveaux points à dépenser dans l’arbre de compétences (divisé en quatre branches) qui vous permettra de débloquer différentes capacités. A vous maintenant de mettre au sol vos ennemis un à un, sans oublier de procéder à l’interrogatoire de certains d’entre d’eux et à récolter des indices. Car la carte est plutôt grande, et je pense ne pas me planter en affirmant que c’est une des plus grandes Gotham jamais modélisées dans un jeu : vielle Gotham, Quartier Historique, le Centre, la nouvelle Gotham ou encore le Nord de Gotham, les lieux et points d’intérêts sont nombreux, il y a de la verticalité avec des endroits accessibles sous terre comme dans les airs, et la ville a enfin des… Pendant vos premières minutes de jeu à déambuler dans les couloirs de ce premier bâtiment, vous retrouverez très certainement des sensations déjà connues, et pour cause, le gameplay – bien que différent sur plusieurs aspects (j’y reviens plus tard), vous fera sans doute penser aux Batman Arkham. Gotham Knights nous propose donc très rapidement dès le début, après une longue cinématique qui commence à poser le contexte d’une histoire plutôt bien ficelée, de sélectionner un des quatre Chevalier de Gotham que vous souhaitez incarner. Après avoir développé le jeu Batman: Arkham Origins sorti en 2013, le studio nous propose aujourd’hui de revenir dans une Gotham plus grande et plus immersive que jamais où Batman, le Joker et Gordon sont morts – pour incarner un des quatre Chevaliers de Gotham, à savoir Batgirl (Barbara Gordon), Nightwing (Dick Grayson), Red Hood (Jason Todd) et Robin (Tim Drake). Après plus de 30 heures de jeu sur ce Gotham Knights (sur PlayStation 5), en ayant testé tous les Chevaliers (surtout Barbara et Dick) et étant arrivé au bout de l’histoire principale, je vous propose mon avis complet et sans spoilers, sur cet opus dont l’histoire n’a, pour rappel, aucune connexion avec les jeux Batman: Arkham du studio Rocksteady – ni avec la série tv éponyme développée sur le network The CW.

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Image courtesy of "IGN France"

Test Gotham Knights : bien plus Creedesque qu'Arkamesque (IGN France)

Nous allons vous demander, du mieux que vous pouvez, de ne pas comparer Gotham Knights avec la précédente licence Batman en jeu vidéo: la série Arkham. En effet ...

La Cour des Hiboux est au final réduite à une simple menace à la limite du caricatural et n'est au final pas le véritable danger de ce titre. De même le titre ne va au bout de pratiquement aucun concept qui aurait clairement ajouté plus de densité au titre qui vous demandera une trentaine d'heures. Le plus gros problème dans l'histoire de ce Gotham Knights se trouve dans la cohérence des propos, en particulier pour les fans de l'univers du Chevalier Noir. Évidement, si vous sortez tout juste d'une partie d'Overwatch 2, la sensation de voir le jeu « au ralenti » se fait ressentir au début, mais une fois réhabitué, on parcourt sans aucun problème le titre ainsi. Certes, Gotham se permet quelques moments où l'ambiance est un peu plus réussie - en particulier lors des nos rencontres avec la Cour des Hiboux ou notre passage dans un Asile d'Arkham bien loin de ce que l'on connaît - mais globalement, le tout est bien terne pour un titre se déroulant dans l’une des plus sombres villes de l'histoire des comics. Que tous les ennemis de Batman ne soient pas présents n'est pas un problème en soit évidement, mais il demeure important d'évoquer certains d'entre eux pour ajouter un peu de cohérence et enrichir encore une fois ce nouvel univers. Le lien entre Tim et Jason est touchant, Alfred en référence paternelle grandiose et le lien entre Batgirl et Montoya, toutes deux meurtries par l'absence de Gordon clairement réussi. Nous nous retrouvons par conséquent face à « une simple » organisation secrète voulant prendre le contrôle de Gotham ; bien plus classique au final. C'est d'autant plus dommage que l'exploitation de cette « partie sombre » des Wayne aurait été une plus-value dans cette histoire ; créant le doute sur la Bat-family encore endeuillée de la disparition de Bruce avec Alfred comme garde-fou. Le titre de Warner toussote dans l'exploitation de son monde ouvert en tombant dans les travers de ce genre. Nous allons vous demander, du mieux que vous pouvez, de ne pas comparer Gotham Knights avec la précédente licence Batman en jeu vidéo: la série Arkham. De même, les boss ne sont clairement pas le point fort du titre.

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Test Gotham Knights : Sans Batman, la relève est elle assurée dans ... (jeuxvideo.com)

Retrouvez le test de Gotham Knights : Sans Batman, la relève est elle assurée dans ce jeu vidéo d'action-aventure ? du 20/10/2022.

La ville de Gotham, plus sombre que jamais, les combats techniques et nerveux, et la complémentarité des quatres justiciers soufflent un vent de fraîcheur super-héroïque sur l’univers de Batman. Avant de fondre sur l’ennemi et de faire parler leurs poings, nos héros sont invités à faire preuve de discrétion et à éliminer la menace sans se faire repérer. Pour se déplacer dans Gotham, nos justiciers peuvent compter sur la Batcycle - la moto de Batman - ainsi que sur l’incontournable grappin leur permettant de se mouvoir à leur guise sur les toits de la ville. Le titre de Warner Games est intégralement jouable en solo et en coopération à deux joueurs. Batgirl, Nightwing, Red Hood et Robin ne sont pas forcés de rester tapis dans l’ombre et peuvent privilégier une approche frontale, histoire d’appliquer une justice expéditive, face à un bestiaire riche. Les Chevaliers de Gotham sont également passés maître dans l’art de la dissimulation et de l'infiltration. Face à la recrudescence de la criminalité et à une menace séculaire qui dirige la cité dans l’ombre, la Bat-Family reprend le flambeau, déterminée à lever le voile sur le mystère entourant la disparition du protecteur de Gotham. Nos quatre héros se hissent à la hauteur de leur mentor avec force, persévérance et courage. Ils analysent les scènes de crime, relèvent des indices, et les recoupent afin de définir les prochains objectifs. La cité portuaire nord-américaine, composée de plusieurs districts reliés par des ponts, brille la nuit de mille feux sous les néons et les éclairages inspirés des films Noir. De nombreuses cinématiques réalisées avec soins balisent une épopée souhaitée épique, et content l’histoire des Chevaliers de Gotham avec un sens aiguë de l’héroïsme. Batgirl, Nightwing, Red Hood et Robin sont-ils en mesure de prendre la relève ?

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Image courtesy of "IGN"

Gotham Knights Review - IGN (IGN)

That's not to say that this is a sequel to those games – WB Games Montreal decided to splinter off into a separate version of DC comics canon – and in a lot of ...

Unfortunately, combat in Gotham Knights is one of the worst parts about it – and that’s not a great thing to have to say about a game that’s virtually all about combat. Gotham Knights also suffers from performance issues that range from amusing bugs to annoying hindrances, the most grave of which is that the framerate. Gotham Knights does have a New Game+ option, so you could definitely take your hard-won loadout with you to a tougher version of the campaign… At its best, dishing out justice is merely boring as you repeat the same attacks and wait for your special ability meter to charge up and enemy health bars to whittle down (yes, they have health bars over their heads); at its worst, it’s actively frustrating as you’re hit by attacks that seem almost impossible to dodge and don’t feel like you have full control of your character. It’s not the worst thing I’ve ever played but if you were hoping for a return to the smooth, incredibly fine-tuned brawls of the Arkham series, you’re in for a rude awakening when you’re smacked in the face with the simple and underwhelming substitute that sits at the center of this disappointing adventure. As you gain XP and level up, you’ll acquire new weapons and armor, mod components, and crafting schematics to aid your power creep, but unless you’re extremely lucky or willing to grind a whole lot of repeatable crimes in Gotham’s open world, you’re unlikely to have much power over what you’re able to use or craft because drops aren’t frequent or targetable enough to organically build the character you want to play. Really, my only major complaint with swapping characters is that each character has to unlock their abilities and be geared up individually, so the longer I played as one the less feasible it was to actually switch to someone else – I’d have to stop making progress to catch up one character and unlock all their special abilities before proceeding. One key difference is that here you get to play as your choice of the four mostly lovable heroes (Nightwing, Batgirl, Red Hood, and Robin) as you zip around an open-world Gotham, delivering justice to all manner of superstitious cowards and unraveling a troubling mystery in the iconic city’s murky streets. It doesn’t help that the oddly brief campaign is padded out with busywork, like repeated sections where you have to wander around Gotham interrogating a string of different criminal factions headed by everyone from Harley Quinn to Mr. But when you’re stealthily grappling from ledge to ledge, crawling through ventilation shafts, and beating up groups of criminals in a rhythmic combat system, it’s impossible not to compare it to the vastly superior Arkham games. Like Bruce Wayne it was born to a well-respected and rich family, in this case the four third-person action games in the Arkham series. [Gotham Knights](/games/gotham-knights) appeared to have all the makings of the ambitious, action-packed smash hit that it was clearly intended to be.

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Gotham Knights Review (Game Rant)

Gotham Knights offers a fun and satisfying gameplay loop, but many features lack the follow-through needed to make a great, cohesive game.

[Gotham Knights' story](https://gamerant.com/gotham-knights-prequel-comic-expand-story/), with the ending feeling like the game was never played at all, and a lot of the story is very slow. Unfortunately, it doesn't seem the rest of the game is held up to the same level and a lot of it doesn't blend like the gameplay. The game only features a handful of boss battles as it is, and this is probably why. Yet, anyone interested in anything more than that is going to face a lot of disappointment with its story beats, gameplay elements, individual features, and many other elements. There's a lot about the game that feels half-baked, from major features like this to small details like Investigations, and these elements bring down what's otherwise a solid title. All the characters end up being a little one-note, unfortunately, and while there is character development, each character tends to retread familiar territory. What happens is that players are able to self-pace their advancement of various side activities, and it's a pleasing way to interact with the world when something as simple as saving one citizen from Players will see major story developments on the map, but to complete activities like premeditated crimes, players have to investigate random crimes, interrogate enemies, and unlock them. At night, players don the cowl as one of the four playable characters and enter a patrol of Gotham City. The city is beautiful, feels alive, and is constantly filled with activity. Batman is dead, Gotham City is in shambles, and players must pick up the pieces as It is a truly fun game, and for many players, it may be easy to overlook many of its shortcomings as a result.

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Image courtesy of "Den of Geek"

Is Gotham Knights Part of the Arkham Series? (Den of Geek)

Gotham Knights certainly looks like a new Arkham game in many ways, but this new Batman title is only loosely related to those legendary Rocksteady ...

Without getting into specifics, there are also elements of the Gotham Knights story that are in direct contradiction to the events in the Arkhamverse. Again, that’s why it’s best to wipe the Arkham games from your mind from a lore perspective when you’re playing Gotham Knights. If you’re coming into Gotham Knights expecting a follow-up to the Arkham games, you’re probably going to have a bad time. Finally, there are aspects of Gotham Knights‘ story that do feel like they could occur in the Arkhamverse. Indeed, a lot of Gotham Knight‘s unique (compared to Arkham, that is) gameplay elements are a big part of the reason why it is proving to be The latter game is not only being developed by Rocksteady but does actually take place in

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Gotham Knights character guide: Which hero should I pick? | Digital ... (Digital Trends)

Batman is gone, and the city of Gotham needs new heroes to take control. As sidekicks become big players, which character should you pick?

On the momentum ability front, you can deal a lot of damage with Beatdown or use Drone to summon a drone to damage enemies and heal Batgirl. Alternatively, you can use Cloak to make Robin completely invisible for 10 seconds, giving you an easy way to escape and get stealthy again or a few moments to take out a couple of enemies before the start of the fight. As a result, she’s the best choice if you plan on playing It can be annoying to have to be sent back to a previous checkpoint or lose resources upon death, and playing as Batgirl ensures you’ll never run into that problem when alone. While many of his momentum abilities are more focused on combat than stealth, you can use Bo Spin to get Robin out of a sticky situation and deal some damage along the way. With Vigilante Resolve, she can do it twice, and with Second Wind+, she gains a momentum segment and a 10% critical hit chance buff. Robin can also use to teleport during his Knighthood traversal ability to do a Slideways Takedown that can instantly take down any enemy in sight. Mystical Rounds allows him to shoot a Lazarus Pit-powered attack that deals massive damage to enemies, and Portable Turret lets Red Hood set up a mini-turret that can take on some enemies while you’re fighting someone else. All four of them have very skills, Knighthood traversal abilities, and Momentum Abilities they can use to take on enemies they encounter while patrolling Gotham City. If your ally dies, the Revive Darts skill also gives you a quick way to heal them. Meanwhile, two of his Momentum Abilities, Elemental Shockwave and Whirlwind, do great area-of-effect damage, knocking enemies back and possibly dealing elemental damage to them. Red Hood doesn’t have as definitive of an advantage or use case as the other three heroes; he’s just very strong up close and from afar.

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Image courtesy of "Den of Geek"

Gotham Knights Cast: Every Character and Voice Actor (Den of Geek)

Gotham Knights boasts a seriously stacked cast of supporting characters all brought to life by an impressive group of voice actors.

While Freeze sadly doesn’t make incredible puns like that one in Gotham Knights, he’s certainly one of the game’s most intimidating villains as well as one of the biggest threats to post-Batman Gotham. Keane has popped up in everything from House of Cards and Ray Donovan to The Gilded Age and Dopesick. You’d probably expect The Penguin to immediately step up and become the crime lord of Gotham now that Batman’s dead, but his role in the game is a bit more complicated than that. Brian Keane certainly assumes the role of Clayface quite nicely in Gotham Knights. Mylène Dinh-Robic’s voice will probably sound very familiar to gamers thanks to her recent appearance in 2021’s Guardians of the Galaxy game as Meredith Quill. In a game all about people stepping up to fill some big shoes, it’s fitting that Talia Al Ghul has a major role to play in Gotham Knights. While Gotham Knight‘s heroes worried that Alfred wouldn’t know what to do with himself without Bruce Wayne in his life, it turns out that he’s more than willing to assume a similar role for Gotham’s new heroes. Red Hood’s path to becoming one of Gotham Knight‘s playable protagonists has been interesting, to say the least. Nightwing has been honing his craft for quite some time, and his skills are certainly being put to the test now that Batman is going. Video game-wise, he most recently played Arokkeh in Horizon Forbidden West and has previously lent voicework to titles like Ghost of Tsushima. Of course, it’s the voices of those characters as much as their faces that really sell how much they belong to be the stars of an unlikely Gotham adventure. While some fans balked at those creative decisions, it’s certainly nice to see Batgirl patrolling the streets of Gotham again.

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Here's exactly how long it takes to beat 'Gotham Knights' (Inverse)

'Gotham Knights' will take you around the same time to complete as other Batman Arkham games. Here's what you need to know about its average play time.

All of your skills and gear carry over to New Game Plus, but your story progress gets reset and you can’t revert back to a previous save. - Subcase 6.2 – The Voice of the Court - Subcase 3.1 – The Key Your playtime will vary depending on the difficulty setting, how much you prioritize the main quests, and whether you focus on utilizing the best gear. - Subcase 1.2 – The Langstrom Drive But just how long will [this game](https://www.inverse.com/gaming/gotham-knights-review-batman) take to finish?

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Durée de vie Gotham Knights : Combien de temps faut-t-il pour le ... (Millenium)

Le successeur de la trilogie Batman Arkham est arrivé, avec quatre chevaliers prêts à tabasser du vilain : Robin, Red Hood, Night Wing et Batgirl.

Si vous souhaitez découvrir tous ces dialogues et toutes les versions des cutscenes en personne, sans passer par Youtube, il va falloir faire le jeu 4 fois. Les personnages variés, le format des missions, ainsi que l'exploration dynamique de la carte ont leur charme, et la majorité des trophées est aussi validée naturellement. La fourchette donnée devrait vous permettre de venir à bout de tout cela, et de pouvoir dire que vous connaissez bien le jeu. Si vous souhaitez faire le jeu et en profiter sereinement, en explorant normalement tout ce qu'il a à offrir, vous avez de quoi vous occuper entre 30 et 50 heures environ. Il en faut probablement moins en réduisant la difficulté et en ne se concentrant vraiment que sur les éléments obligatoires. Ayant déjà terminé le jeu dans le cadre de la réalisation du test, et après avoir exploré la majorité du contenu de Gotham Knights, nous avons à présent une solide idée de ce qu'il a en réserve pour les joueurs.

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Image courtesy of "Labo Fnac"

Gotham Knights : le jeu de Warner Bros Montréal sort aujourd'hui (Labo Fnac)

Très attendu après la fin de la série des Batman Arkham, le titre met en scène un nouveau quatuor. Voici tout ce que l'on sait sur lui.

Ce qui reste évident, c’est la passion des développeurs pour cet univers et la qualité de l’histoire principale : les fans de comics peuvent se lancer sans hésitation, ceux des Batman Arkham risquent, eux, d’être par instants décontenancés. Pour répondre avec plus de précision et de nuance à cette question, nous vous proposerons une critique détaillée en début de semaine prochaine. Sera-t-il à la hauteur de leur mentor ?

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Image courtesy of "Polygon"

How to play Gotham Knights multiplayer (Polygon)

The Batman of recent films has mostly been a solitary figure, but DC comics fans have a different picture. In the source material, the Dark Knight is just ...

When you get there, the game will give you the option to skip that mission. When you arrive in someone else’s game or vice versa, the world adjusts to accommodate a greater number of players. Depending on what characters you’re playing as, that can include buffs, healing abilities, and combo moves that require both players to execute. What you select determines who can join you; if you want to let friends drop in on you without needing to receive an invite, select “friends” or “friends of friends.” If you want to let anyone at all join, select “public.” If you want to play solo, select “invited players,” and nobody will be able to join you until you send them an invite. That said, you’re free to explore the entire open world together, with no limits on how far you can wander from one another, which is extremely cool. (Ignore the “host heroic assault” option, since that mode isn’t in the game yet.)

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Image courtesy of "CNN"

Gotham Knights: It's the best of games, it's the meh-est of games (CNN)

From Warner Bros. Games Montreal comes Gotham Knights, a brand-new, open-world, third-person action role-playing game featuring the Batman Family. Players step ...

So, buy it if you’re a fan of the Bat Family. There’s also the trusty Batcycle — a reasonable way to get around if you happen to be at ground level, like some sort of plebe. Unfortunately, it’s extremely twitchy, and the grapnel gun that allows us to latch onto buildings and catapult us across Gotham doesn’t always go where you aim the camera. Most of the game involves doling out justice with our fists, and leveling our heroes isn’t just a way to become more powerful: It’s part of our emotional arc, to become a hero that can fill Batman’s bat-boots. There are only minor differences between the gangs and hoodlums that need taking down (and the dialog from gangs and passersby can be repetitive or even ridiculous). (See The voice of Batgirl in our What we didn’t like section below.) The game begins with the death of Batman, along with the destruction of the Batcave. We get to know the people behind the cowls, and they’re all fun to hang out with — even Red Hood, who is more self-aware than you would expect from a bruiser like him. Thanks to help from our augmented reality (AR) tech, we uncover clues that ultimately lead us to our shadowy nemeses, the Court of Owls. Gotham Knights is a brand-new, open-world, third-person action role-playing game featuring the Batman Family. We got our hands on a PS5 copy of the game ahead of its launch date, have sunk two dozen hours into gameplay so far, and even checked out its co-op mode with PS5 gamer and ZensPath 4 Button podcaster [Jeremy Powers](https://podcasts.apple.com/us/podcast/zenspath-4-button-podcast/id684071828). Players step into the roles of Batgirl, Nightwing, Red Hood and Robin, a new guard of trained DC Super Heroes who must rise up as the protectors of Gotham City in the wake of Batman’s death.

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Image courtesy of "Millenium"

Multijoueur Gotham Knights : Comment jouer en coopération à deux ... (Millenium)

Gotham Knights permet-il de jouer en coop local ? Voici tout ce que vous devez savoir sur le mode multijoueur de l'héritier des jeux Arkham : comment le ...

Vous pouvez aussi activer le multijoueur ou lancer le matchmaking directement depuis la roue sociale en jeu. Cela est plutôt frustrant si vous êtes en couple ou bien que vous souhaitez faire le jeu avec un ami chez vous. Il est bien sûr possible de jouer avec un membre de votre liste d'amis s'il possède le jeu et la même plateforme. [Assaut héroïque](/news/396008.html), arrivera plus tard en novembre. Vous l'aurez compris, seule la coop en ligne est disponible. Voici toutes les subtilités de ce mode de jeu et comment le débloquer.

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Image courtesy of "Polygon"

How to unlock Gotham Knight's fast travel (Polygon)

Gotham Knights is the rare modern open-world game that doesn't let you fast travel around its setting, Gotham City. Here's how to unlock fast travel.

That makes scanning some drones pretty tedious, as you basically have to follow their lazy, looping flight paths until they stop for a rest. Fox has developed a mech-like wing suit that can ferry you around the city in seconds, but of course, things can’t be quite that easy. Fox aided Batman by providing him with gadgets and R&D, and he’s eager to do the same for the Bat-family now.

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Image courtesy of "CNET"

Gotham Knights: Batman's Legacy Deserves Better (CNET)

As a follow-up to the popular Arkham series, this game brings in the Bat Family -- Nightwing, Batgirl, Red Hood and Robin -- to investigate the death of the ...

Despite this, the usual array of collectibles, interesting photo points and other ways to spend your time in the city pop up while on patrol. Then in some cases, the camera is clearly fixed on one spot but the Grapple Gun picks a completely different direction requiring you to cancel the movement and try again. Every character rides it the same way, and it moves like a tank when turning. None of the Bat Family really jump off the screen. One sadly lacking aspect of the Bat Family is their lack of character. The outlier is Jason Todd, who goes by Red Hood and played a major role in 2015's Batman: Arkham Knight. As a follow-up to the popular Arkham series, this game brings in the Bat Family -- Nightwing, Batgirl, Red Hood and Robin -- to investigate the death of the Dark Knight. Most of the stealth takedowns consist of either attacking from a perch above or creeping up behind enemies, but there's a small window where these takedowns seem to suffer from technical issues. Stealth was another important aspect of the Arkham series, and Gotham Knights includes segments where going in silently is the ideal approach. As they work on the big case, there are side missions that let you stop criminals from robbing armored cars, prevent kidnappings and generally fight the crime you'd expect to occur on a Gotham night. The Belfry in Wayne Tower acts as the HQ throughout the game. Gotham Knights lets you play as any of the Bat sidekicks as they chase down evidence from their mentor's last case, to figure out why he died.

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Image courtesy of "Screen Rant"

Which Gotham Knights Hero You Should Start With (& Why) (Screen Rant)

Gotham Knights players can switch between four Bat Family characters in Batgirl, Nightwing, Robin, & Red Hood, with each having their own strengths.

[Batman characters in Gotham Knights](https://screenrant.com/gotham-knights-batman-character-missing-catwoman-selina-kyle/), swapping through them at regular points in the story will ensure they get a good sense of character progression across all four figures. Nightwing is great at evasion, while Red Hood is a bruiser who can deal massive damage at the expense of speed. In redefining the role of Robin, Tim focuses on stealth, making him the most effective of Gotham Knights' characters at sticking to the shadows. However, he more than makes up for this with his combination of ranged and melee abilities - the latter of which are particularly satisfying to use, as Jason is essentially turned into the Gotham equivalent of John Wick. Tim Drake's Robin possesses one of the most fascinating dynamics in Gotham Knights. Stephen Oyoung's performance is one of the game's best too, ensuring that Red Hood players get plenty of gameplay and storytelling highlights throughout. Red Hood's melee attacks are the slowest of all Gotham Knights' characters - which is something to bear in mind while dealing with multiple enemies - and he isn't as capable of manipulating stealth encounters. [Nightwing's abilities and overall playstyle in Gotham Knights](https://screenrant.com/gotham-knights-nightwing-gameplay-trailer-abilities-open-world/) reflects his background as a trapeze artist at Haley's Circus, incorporating lots of acrobatic flare and evasion tactics to stay one step ahead of his opponents. He's a good all-rounder, essentially, and his character arc of reconciling his former independence with now having to step into Bruce's shoes as a leader is gratifying to see play out. While not as aggressive as Batgirl or excelling as much in stealth or crowd control abilities as Robin or Red Hood, Nightwing is a solid pick for players who prefer hit-and-run tactics and the ability to get out of trouble quickly. Batgirl, real-name Barbara Gordon, was the first to go by that mantle, and in Gotham Knights has also spent time as Oracle, the leader of the Birds of Prey. While this doesn't mean that there is any particular character players should choose for the opening, it is worth looking at what each Knight does best and what kind of player they may suit.

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