MultiVersus is a Smash Bros.-style fighting game starring WB characters like Batman, Shaggy, Harley Quinn, and Arya Stark. It goes into open beta in July on ...
It’s far too early to tell if that’ll actually happen, of course, but the pieces are there — and the field is wide open given the uncertain future of Smash. You’ll be able to check it out for yourself soon enough. This doesn’t mean that MultiVersus is the better game, of course, but it does have the opportunity to hit a big audience, much in the same way that Fortnite was able to eventually dwarf the battle royale games that came before it. I’ve only played with strangers so far, so the matches didn’t have much in the way of coordination. (Though I did win a few matches early on by being a button masher.) I haven’t played enough to really dig into the nuances of the gameplay, but it has felt like a surprisingly solid fighter with a good amount of variety for the attacks and characters. This means that instead of Super Mario getting beat up by Sephiroth, you have Shaggy and Wonder Woman teaming up to fight Arya Stark and Bugs Bunny in the Batcave. It’s strange and crass but also feels right at home in a world of Fortnite, Space Jam, Doctor Strange, and Rescue Rangers. As shameless as it may be, though, after spending some time with the MultiVersus, I’m starting to think that it could end up being a big hit. It is, very clearly, designed to be like Super Smash. Bros., only with Warner Bros. characters in place of those from Nintendo and other classic video games.
This MultiVersus unlockables guide will give you all the information on how to unlock every character, skin, ringout VFX, emote, taunt, announcer pack, ...
Complete Battle Pass Tier 31 (premium) Complete Battle Pass Tier 31 (premium) Note: This guide currently relates to the closed alpha for MultiVersus, and details are subject to change in the future.
It's a multiplayer beat' em up with a Warner Brothers roster, after all. But it's also really fun… Arya Stark teams up with Bugs Bunny, who shares a stage with ...
Warner Brothers is onto a winner with this one, and if the roster rumours turn out to be true, MultiVersus seems destined to break the internet, at the very least. The best news is that while passive abilities are tied to individual characters, most of the status effects are transferable across the roster, so you do start to pick up how they work as you play, with handy text on the screen to show you what is happening and why. It’d be hard to call MultiVersus a ripoff when there’s so much love and passion in these characters, down to the original voice actors putting charming shifts in. I love this as the game is at its best in co-op with two duos duking it out, and it feels like a way for those who don’t want to throw down to join the fun. There are so many status effects and abilities in MultiVersus, and some of them play off of each other within singular character builds, like the ability to lower your own cooldowns as Velma or collect coins and buy items as Finn. Bugs Bunny feels particularly overwhelming at first due to the sheer variety of his skillset, involving underground hidey-holes and golden vaults. And if they do stick with it and find their main, I get the feeling that they’ll pick up the trickier side of the game in no time.
MultiVersus is the Warner Bros. version of crossover fighters like Super Smash Bros. Ultimate, and there are countless unlockable characters, emotes, and.
Here’s how to unlock all of them. Remember, taunts are specific to each character. - Nunchucks (Shaggy): Battle Pass Premium Tier 39 - Cake (Jake): Battle Pass Premium Tier 50 More characters are bound to be added to the roster as MultiVersus grows, so this list will be updated later down the line. Each character costs 2000 Gold to unlock, and there are currently 5 unlockable characters available.
Warner Bros.' take on the platform fighter — a Super Smash Bros.-like game starring Batman, Bugs Bunny, Arya Stark, et al. — has a long list of potential ...
The fighting game features a team-based 2v2 format, as well as 1v1 and four-player free-for-all modes. Interested players can register for a spot in the closed alpha at MultiVersus’ official website. All of these factors kind of come in to [determine] who’s coming to MultiVersus next.” “In very early discussions of what characters we’d want to bring to the table, we were looking at a Change.org petition that had just a crazy number of signatures on it. “There are just so many to choose from, and unfortunately, we sometimes have to say no to something to get something else in. But we definitely look at what’s the community looking for. [...] This is something that the community wants, and we’re not here to say that we’re above that. We intend to grow this game over time, so more and more characters can come in. The community would love it.’ And there was no pushback [from Warner Bros.] at all on that. Is there a particular character mechanic [that’s missing]? Do we need more assassins? More than 380,000 Change.org petitioners later lobbied Warner Bros. and Mortal Kombat developer NetherRealm Studios to put Ultra Instinct Shaggy in Mortal Kombat 11. Warner Bros.’ take on the platform fighter — a Super Smash Bros.-like game starring Batman, Bugs Bunny, Arya Stark, et al.
Enter MultiVersus: A free-to-play crossover platform fighter that brings together the worlds of WB-owned properties like Looney Tunes, the DC Universe, Scooby- ...
Its 2v2 mechanics are well designed and add new wrinkles to a familiar formula, its roster of characters is a wonderful mix of the new and the nostalgic, and its gameplay is immediately pick up and play friendly while still having plenty of tech for the more hardcore to dig into. Tom and Jerry is one of the most interesting examples, with the player only being in direct control of Tom, but using Jerry as both a projectile and a tool that can be called upon for a variety of other projectiles that can hit from unexpected angles. There are perks that can be equipped to characters that can slightly bolster their stats and add new properties to moves, but those can only be earned by playing with those characters and leveling up their character specific progression track. In addition to that, Steven can also place a healing zone on the ground that heals both him and his partner, he can put out a bomb that can be picked up by his teammate and delivered to the opponents, and he can shoot out a shield projectile that can grant a teammate armor if it passes through them. What this means is that aerial mobility is huge in MultiVersus. There’s no such thing as a character with a bad recovery, because every character has generally the same powerful tools to get back to the stage, and on the flip side of that, every character is also able to be super aggressive off-stage. That alone is enough to grab my attention, but the big question is whether MultiVersus will be able to hold its own with its core gameplay, progression mechanics, and free-to-play monetization plans.
With team-based fundamentals and a generally strong foundation, 'MultiVersus' shows early promise to stand against its rivals in the genre.
The Man of Steel doesn’t run but “walks you down like a badass” and can “teleport right in front of you.” His bulletproof skin means he can dash before allies and stand impervious. But Hyunh says the team at Player First Games is striving to add a “deep mastery curve” with a dash of discovery. A lot of research is conducted by the team for every character, from how characters move to how they work in a cooperative melee. That is key to what we’re trying to do: Can we push boundaries?” In an era when art and creativity are persistently mulched into fodder for capital-C content, it’s hard to be excited by a Smash clone from a mass media giant. On our part, we have to prove we understand these characters at a very deep level.” (Wonder Woman is also generally fun to play, and an early main for me personally.) If you’re Velma from Scooby-Doo, she can “shout words of encouragement” that Huynh says “auto tracks her ally and buffs them.” Velma can also pick up friends and carry them, à la the Scooby-Doo cartoons. “You have to think about the whole game differently,” Huynh says, “It’s co-op first. In using a historic brand whose pop-culture origins date before the medium of video games, accessibility is only logical. With the iconic Looney Tunes serving as a visual north star, MultiVersus is replete with mischief. It will surely stand a chance against the giants of the genre, and with its rock-solid foundation and standout philosophy, it could even topple the competition. The Superman serials famously said that he can leap tall buildings in a single bound, but in MultiVersus, so can everyone else.
This MultiVersus guide will give you all the character tips, strategies and information you need for each fighter and their moves.
- Finn guide - Batman guide Note: This guide currently relates to the closed alpha for MultiVersus, and details are subject to change in the future.
MultiVersus is a new platform fighter from Warner Bros. Interactive Entertainment and Player First Games. Before the closed alpha got underway today, ...
She’s an all-rounder who has a nice blend of close-quarters and ranged moves, and she’s effective in the air too. The customization also extends to a perk system and levelling up each character. It’s already fun for me, a relative newcomer to the scene. It’s a bit of a blow that some of the characters people will be most excited to try, like Superman and Batman, aren’t available at the outset. There’s a deep, deep well of IP for the developers to pull from to build out the roster. The initial roster is solid, with a nice blend of big names and some more unexpected characters. Fingers crossed we’ll see the likes of Beetlejuice, Ace Ventura, Wicked Witch of the West, Gizmo and Daenerys Targaryen down the line. The core mode is a 2v2 battle where teams race to knock their enemies off of the map a total of four times. That’s not a big issue, though, since anyone who takes any competitive game seriously is going to put a lot of time into understanding the intricacies of each fighter. I am not, by any stretch of the imagination, a fighting game expert. The core controls are similar to Smash as well, with attacks and specials each tied to a single button and directional inputs. So, you’ll see the likes of Superman taking on Steven Universe, Harley Quinn fighting Scooby Doo’s Velma and, perhaps most bizarrely of all, Tom and Jerry not fighting each other but instead working as a team controlled by one player.
Steven Universes' Garnet and Adventure Times Jake face the camera in MultiVersus trailer. (Image credit: Warner Bros. Games). If Fortnite and ...
MultiVersus isn't a mindblowing idea for a game—on its face, it's very similar to the recent and kind of terrible Nickelodeon fighting game from last year. If you're not a fan of its colorful sheen—which is unabashedly Fortnite—you probably won't be swayed by anything in MultiVersus. It's a game that requires you to take that leap and bask in its absurdity. MultiVersus deploys its unmistakable characters as a trojan horse for a game that's actually more interested in the intricate dance of an expertly made fighting game made for people who aren't already obsessed with fighting games. That Hanna Barbera attitude, which underlines the playfulness and mayhem in a bunch of cartoon characters beating the snot out of each other, is everywhere in MultiVersus. It gives the entire game a loose, but important, consistency, and has me eager to spend hours with everyone on the roster so far. If you want to stay back and look for opportunities to join the fray, support is the answer. That quick ability to read how a game is playing out is exactly the kind of instinctual strategy and teamwork (for all I know the Velma was aggressive to make up for my initial passiveness) that MultiVersus promotes.
Trying to decide who to play in MultiVersus? This tier list ranks every fighter in the game from best to worst, showcasing the unstoppable S-Tier.
Steven Universe is slow and doesn’t have many useful attacks, earning him a spot in C-Tier. He’s the worst Support character in the game. Arya Stark is the only character in the game with the “Expert” label at the moment, and for good reason. That just leaves her as a character without very many strengths at the end of the day. His main feature is a shield that protects both him and his duo partner, but it’s highly situational and can be broken very easily. Finn from Adventure Time joins the Steven Universe duo in C-Tier because he’s the worst Assassin in the game. In the A-Tier is Batman, who is a solid fighter as expected. In a 2v2 match, Superman is a great pick. Starting the S-Tier off is Harley Quinn, who has already proven herself to be one of the best Assassins in the game. Her kit is very well-rounded and she’s capable of holding off aggressive Assassin players, giving her time to think and plan her next move. If you don’t know what you’re doing, it’s very hard to get in and find an opening on Taz. His tasty debuff is also great for 2v2 matches because it can incapacitate a fighter and heal allies. Everyone in MultiVersus has the potential to be good, but some fighters just have better movesets and equipment than others. The game is still very new and people are still figuring things out, but the closed alpha has already shown that some characters are easily the best.
WB Games is looking to throw its hat into the fighting game crossover ring with MultiVersus, a platform fighter that brings properties like DC, ...
The game is designed to be played in that format, and it’s reflected in the different abilities each character has. I got in today and the game is fun played a couple random 1v1 and 2v2. While several Perks are exclusive to certain characters, there is a mechanic that lets you acquire and assign Perks learned by other members of the roster. In addition to a suite of neutral and special abilities, there are a lot of different combos to be strung together. After spending several hours in the Closed Alpha, it was clear that there was a lot of detail to each and every character. WB Games is looking to throw its hat into the fighting game crossover ring with MultiVersus, a platform fighter that brings properties like DC, Game of Thrones, and Cartoon Network together under one chaotic roof.